Unity Setup
Unity Environment Setup
Unity
- Version used in the class: 2022.3.61f1
- Installation via Unity Hub Link
JetBrains Rider as the script editor
- Version used in the class: 2025.1
- Offical Website Link
Preferences
Set up Script Editor
Edit > Preferences > External Tools > External Script Editor
Set up Playmode tint
Edit > Preferences > Colors > General: Playmode tint
Window -> Package Manager
JetBrains Rider Editor
Input System (from Lucas’s lecture)
Edit > Project Settings > Input System Package > Create Add Rigidbody component > Add player Input component > Creat Actions (/Inputs/)
Version Control
Unity Version Control (Previously Plastic SCM) Doc
- Window > Package Manager > Version Control
- Setup guide Doc
- Step1: Login to Unity Version Control
Git
- What are Git version control best practices? Doc
- Managing Large Files Doc
- Git Large File Storage Website
- Configuring Git Large File Storage Doc
- GitLab@FH Website
WWise Integration
- Using Wwise with Your Source Control System Doc
- Wwise-Unity integration causing mass wwise event ScriptableObjects to be deleted Doc
Integrate Nuget Packages to Unity
- Integrate QuikGraph to Unity 3D Doc
- QuickGraph Doc
- Create folder Assets/Plugin and put corresponding *.dll file under this folder